improve ui
This commit is contained in:
@@ -110,6 +110,7 @@ struct ZcaResult {
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#[derive(serde::Deserialize)]
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#[derive(serde::Deserialize)]
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struct ExportImageTask {
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struct ExportImageTask {
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path: String,
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path: String,
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output_filename: Option<String>,
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manual_position: Option<ManualPosition>,
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manual_position: Option<ManualPosition>,
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scale: Option<f64>,
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scale: Option<f64>,
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opacity: Option<f64>,
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opacity: Option<f64>,
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@@ -251,7 +252,12 @@ async fn export_batch(images: Vec<ExportImageTask>, watermark: WatermarkSettings
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} // END IF MODE == ADD
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} // END IF MODE == ADD
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// Save
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// Save
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let file_name = input_path.file_name().unwrap_or_default();
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// Prioritize explicitly provided output filename (from original path), fall back to input filename
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let file_name = match &task.output_filename {
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Some(name) => std::ffi::OsStr::new(name),
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None => input_path.file_name().unwrap_or_default()
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};
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let output_path = Path::new(&output_dir).join(file_name);
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let output_path = Path::new(&output_dir).join(file_name);
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let output_path = Path::new(&output_dir).join(file_name);
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// Handle format specific saving
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// Handle format specific saving
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11
src/App.vue
11
src/App.vue
@@ -50,13 +50,20 @@ async function exportBatch() {
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isExporting.value = true;
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isExporting.value = true;
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// Map images to include manual settings
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// Map images to include manual settings
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const exportTasks = store.images.map(img => ({
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const exportTasks = store.images.map(img => {
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// Extract filename from originalPath to ensure export uses original name
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// Handles both Windows (\) and Unix (/) separators
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const originalName = img.originalPath.split(/[/\\]/).pop() || "image.png";
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return {
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path: img.path,
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path: img.path,
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output_filename: originalName,
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manual_position: img.manualPosition || null,
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manual_position: img.manualPosition || null,
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scale: img.scale || null,
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scale: img.scale || null,
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opacity: img.opacity || null,
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opacity: img.opacity || null,
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color: img.color || null
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color: img.color || null
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}));
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};
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});
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// Pass dummy globals for rust struct compatibility
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// Pass dummy globals for rust struct compatibility
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// The backend struct fields are named _manual_override and _manual_position
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// The backend struct fields are named _manual_override and _manual_position
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@@ -232,7 +232,12 @@ const applyAll = () => {
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<div class="p-3 bg-red-900/20 border border-red-900/50 rounded text-xs text-red-200 flex flex-col gap-1">
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<div class="p-3 bg-red-900/20 border border-red-900/50 rounded text-xs text-red-200 flex flex-col gap-1">
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<span>AI 修复功能已就绪。</span>
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<span>AI 修复功能已就绪。</span>
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<span v-if="store.isProcessing" class="text-yellow-300 animate-pulse">正在处理中,请稍候...</span>
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<span v-if="store.isProcessing" class="text-yellow-300 animate-pulse">
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正在处理: {{ store.progress.current }} / {{ store.progress.total }}
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</span>
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<span v-if="store.isDetecting" class="text-blue-300 animate-pulse">
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正在检测: {{ store.progress.current }} / {{ store.progress.total }}
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</span>
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</div>
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</div>
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<!-- Execution Controls -->
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<!-- Execution Controls -->
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@@ -54,6 +54,7 @@ export const useGalleryStore = defineStore("gallery", () => {
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const isDetecting = ref(false);
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const isDetecting = ref(false);
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const isProcessing = ref(false);
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const isProcessing = ref(false);
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const progress = ref({ current: 0, total: 0 });
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const selectedImage = computed(() => {
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const selectedImage = computed(() => {
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if (selectedIndex.value >= 0 && selectedIndex.value < images.value.length) {
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if (selectedIndex.value >= 0 && selectedIndex.value < images.value.length) {
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@@ -136,8 +137,10 @@ export const useGalleryStore = defineStore("gallery", () => {
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async function detectCurrentWatermark() {
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async function detectCurrentWatermark() {
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if (selectedIndex.value < 0 || !images.value[selectedIndex.value]) return;
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if (selectedIndex.value < 0 || !images.value[selectedIndex.value]) return;
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isDetecting.value = true;
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isDetecting.value = true;
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progress.value = { current: 0, total: 1 };
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try {
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try {
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await detectWatermarkForImage(images.value[selectedIndex.value]);
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await detectWatermarkForImage(images.value[selectedIndex.value]);
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progress.value.current = 1;
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} finally {
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} finally {
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isDetecting.value = false;
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isDetecting.value = false;
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}
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}
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@@ -146,11 +149,15 @@ export const useGalleryStore = defineStore("gallery", () => {
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async function detectAllWatermarks() {
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async function detectAllWatermarks() {
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if (images.value.length === 0) return;
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if (images.value.length === 0) return;
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isDetecting.value = true;
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isDetecting.value = true;
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progress.value = { current: 0, total: images.value.length };
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try {
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try {
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const batchSize = 5;
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const batchSize = 5;
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for (let i = 0; i < images.value.length; i += batchSize) {
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for (let i = 0; i < images.value.length; i += batchSize) {
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const batch = images.value.slice(i, i + batchSize).map(img => detectWatermarkForImage(img));
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const batch = images.value.slice(i, i + batchSize).map(async (img) => {
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await detectWatermarkForImage(img);
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progress.value.current++;
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});
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await Promise.all(batch);
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await Promise.all(batch);
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}
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}
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} finally {
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} finally {
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@@ -211,8 +218,10 @@ export const useGalleryStore = defineStore("gallery", () => {
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if (!img) return;
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if (!img) return;
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isProcessing.value = true;
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isProcessing.value = true;
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progress.value = { current: 0, total: 1 };
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try {
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try {
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await runInpaintingForImage(img);
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await runInpaintingForImage(img);
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progress.value.current = 1;
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} catch (e) {
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} catch (e) {
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alert("处理失败: " + e);
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alert("处理失败: " + e);
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} finally {
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} finally {
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@@ -225,10 +234,12 @@ export const useGalleryStore = defineStore("gallery", () => {
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if (candidates.length === 0) return;
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if (candidates.length === 0) return;
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isProcessing.value = true;
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isProcessing.value = true;
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progress.value = { current: 0, total: candidates.length };
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try {
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try {
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// Sequential processing to avoid freezing UI or overloading backend
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// Sequential processing to avoid freezing UI or overloading backend
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for (const img of candidates) {
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for (const img of candidates) {
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await runInpaintingForImage(img);
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await runInpaintingForImage(img);
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progress.value.current++;
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}
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}
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alert("批量处理完成!");
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alert("批量处理完成!");
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} catch (e) {
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} catch (e) {
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@@ -285,6 +296,7 @@ export const useGalleryStore = defineStore("gallery", () => {
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brushSettings,
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brushSettings,
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isDetecting,
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isDetecting,
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isProcessing,
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isProcessing,
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progress,
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setImages,
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setImages,
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selectImage,
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selectImage,
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updateWatermarkSettings,
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updateWatermarkSettings,
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